Games are just a new form of art

From the darkness of mind

ORC WORK GAMES

We make games which discover a new experience...

EVILIBRIUM

(RELEASED)
Dungeons of Evilibrium is a card battle RPG with tactical elements. The game about building and enhancing decks, exploring mysterious dungeons, fighting the demons of darkness.

EVILIBRIUM II

(RELEASED)
It’s a collectible card game with a role-play twist for mobile devices. The game invites you to the alternate reality at the beginning of the 20th century full of mystics, adventure, horrific creatures, dark rituals and secret cults.

Go to CUBOID II

CUBOID II

(IN PROGRESS)
This is a different view of a puzzle game with unique art style and mad storyline. The game tells about dark side of a mind where can occur very strange events.

Go to To Get There

To Get There

(IN PROGRESS)
To Get There is an original puzzle game inspired deep story. The little boy lost his parents after road accident. And he tries to escape from the horror of loss in his fantasy about robots that travels to the stars.

PHILOSOPHY

... deep gameplay experience

ORC WORK out of St.Petersburg, Russia is a game design studio focused on the creation of unique products within the digital and analog game industries. We strive to produce unique visual design and deep gameplay experiences with all of our games.

Core Team

Each one unique in its own way ...

SERGE HIMMELREICH


LEAD GAME DESIGNER
PROGRAMMER
You can make an amazing game but you can’t make a success. Your players make the success.

AKEEM DENISOV


MARKETING DIRECTOR
A great way to not make money is to make something you don’t believe in. Make your game. Be confident.

VARVARA KOZHINOVA


GAME DESIGNER
LEVEL DESIGNER
They want to tell stories that will touch people’s hearts. It should be the experience, that is touching.

KSENIA SUKHOVA


LEAD ARTIST

CONTACT FORM