ORC WORK GAMES
We make games which discover a new experience...
EVILIBRIUM
(RELEASED)
Dungeons of Evilibrium is a card battle RPG with tactical elements. The game about building and enhancing decks, exploring mysterious dungeons, fighting the demons of darkness.
EVILIBRIUM II
(RELEASED)
It’s a collectible card game with a role-play twist for mobile devices. The game invites you to the alternate reality at the beginning of the 20th century full of mystics, adventure, horrific creatures, dark rituals and secret cults.
CUBOID II
(IN PROGRESS)
This is a different view of a puzzle game with unique art style and mad storyline. The game tells about dark side of a mind where can occur very strange events.
To Get There
(IN PROGRESS)
To Get There is an original puzzle game inspired deep story. The little boy lost his parents after road accident. And he tries to escape from the horror of loss in his fantasy about robots that travels to the stars.
PHILOSOPHY
ORC WORK out of St.Petersburg, Russia is a game design studio focused on the creation of unique products within the digital and analog game industries. We strive to produce unique visual design and deep gameplay experiences with all of our games.
Core Team

SERGE HIMMELREICH
LEAD GAME DESIGNER
PROGRAMMER

AKEEM DENISOV
MARKETING DIRECTOR

VARVARA KOZHINOVA
GAME DESIGNER
LEVEL DESIGNER

KSENIA SUKHOVA
LEAD ARTIST